Chase Yourself

Chase Yourself

00.
1926-06-26
.
11 min

Jimmie, Lavoris and Turpentine, three Knights of the Road (Bums/tramps), have just arrived in the West where Two-Gun Joe, the local bad man, surprises them while they eat. The sheriff runs him off but, in his haste to escape, Two-Gun drops a monogrammed pipe. Jimmie picks it up. Molly, on a nearby ranch, is having troubles with her foreman who, when he sees the pipe, thinks Jimmie is the outlaw and gets real peaceful. Impressed, Molly offer Jimmie the ranch-foreman's job. But they haven't seen the last of Two-Gun Joe.

Storyline

Jimmie, Lavoris and Turpentine, three Knights of the Road (Bums/tramps), have just arrived in the West where Two-Gun Joe, the local bad man, surprises them while they eat. The sheriff runs him off but, in his haste to escape, Two-Gun drops a monogrammed pipe. Jimmie picks it up. Molly, on a nearby ranch, is having troubles with her foreman who, when he sees the pipe, thinks Jimmie is the outlaw and gets real peaceful. Impressed, Molly offer Jimmie the ranch-foreman's job. But they haven't seen the last of Two-Gun Joe.
Released
1926-06-26
Runtime
11 min
Budget
$0
Revenue
$0
Language
Unknown
Status
Released
Production
Unknown
Directors
Logo
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